This is the major project of the MA Graphic Branding and Identity course at London College of Communication. The objective of the course was to create our own brand starting from a conceptual topic of our choice, in this case boredom and its creative potential.
After doing a research on the historical and philosophical connotations of boredom, I identified curiosity, imagination and play as means to escape boredom itself. This particular creative process - mostly observable in young children - and my personal interest towards gaming, led me to design Whitebored, a board game experience based on the creation of the game itself.
Whitebored stands for pure freedom of creativity. It provides the tools to create your own board game without limiting this creative process to any pre-set rules or components. All the Whitebored gaming objects (cards, pawns, dice, etc.) are blank and customisable and the users can select the ones they need to configure their game. The brand's visual presence is reduced to a minimum - through the use of only one colour, white - to leave room for imagination. The Whitebored experience is enriched by an online community, where people can share their creations and collaborate to form a user-generated database of board games.